360-degree videos are immersive movies rendered all around you. No matter where you look - in front, behind, left, right, up, or down - you are watching the movie. A natural application is to create 360-degree videos from 3D astrophysical simulations, thereby immersing the viewer in the simulation environment. After discussing their construction, I will show several of my 360 videos from a variety of astrophysical data sets, including a tour of the cosmic web and Sgr A*'s perspective of the colliding and accreting massive-star winds in the Galactic center's inner parsec. The latter video, powered by a Chandra/NASA press release, has been viewed on YouTube ( [ [https://youtu.be/YKzxmeABbkU] ] ) and Facebook 1.3 million times! Additionally, I will present our latest project of getting the Galactic-center simulations into a room-scale VR environment. Since the rendering is done in real time, this allows the user to put themselves wherever they like in a single snapshot of the simulation, as opposed to the predetermined vantage point of 360-degree videos. Quoting Nobel Laureate Kip Thorne, who received a demo of our work while in Chile for the recent solar eclipse, the result is ¡Èvery impressive¡É. Please bring your internet-connected smartphone or laptop to see the videos in their native 360-degree format during the talk. Afterwards, stick around to see either my latest NASA/Chandra press release video in VR goggles, now with X-ray emission ( [ [https://youtu.be/wBxW2_B9_Is] ] ), a full VR exploration of a Galactic-center snapshot that has been scale-down to be rendered on mobile-phone VR, or both.